In vault emergencies (fire, rad roaches, etc.) are more powerful in large, upgraded rooms than smaller unupgraded rooms. A bunch of level 1's in a level 3 triple wide room will have a lot of trouble fighiting a fire. Granted, not every case is a bug, but it's still something to keep in mind. Origineel geplaatst door packor:he legit had a bug, where his dwellers could not even deal with fire. It took me at least a half an hour to farm caps to revive the dozen or so that died. The first wave was a scare though, a group of 3 deathclaws broke through 9 or so rooms and caused massive casualties. I quickly put my highest level dudes at the vault door with the best guns I had while I started leveling the rest of the populations endurance. Well said! I nearly had the same problem where I was unlocking rooms too fast and soon enough deathclaws showed up. Even a rad scorpion will die in less than a second in a small, level 1 room. I don't see what's so funny in a game bug that prevents you from playing the game normally? Or am I missing something here? Actually, many times those players built and upgraded rooms too fast and hadn't acquired better weapons to equip their dwellers with. I had problems with radroaches too, but managed to fix it by restoring a backup save file. Having memory problems? These players are affected by a bug which makes these things very hard to kill.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |